This was a great experience. I was elated to find out that I had been chosen to host a Tryazon Ozobot Evo Ground-Zero Party! I had the official party on March 21, 2017. Teachers and students enjoyed trying out the OzobotEvo robots. The students liked that they had the option of coloring to create, use Blocky programming to practice coding and use the remote control option to use the robots. The students also liked the sounds that the OzobotEvos made when they used them. Students got a kick out of the use of the OzoSkins. One student stated, "It was like you are able to put "clothes" on it." The adults liked that there were many options to use the OzobotEvo robots. They liked that they are tiny robots with mighty powers! One teacher loved how the company packaged the OzobotEvo however, she did not like that it was difficult to get the Ozobot off of the packaging platform. Another teacher also thought it was difficult to get the OzobotEvo off of the package platform stage. Overall the party was a huge success! Several teachers plan to purchase them as gifts to use in their classroom and for their own personal use!
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Using the greenscreen is a creative way for my students to create videos. Students are working on creating an anti-bullying video. Two of my students wrote the script and then found other students to volunteer to do the acting. They even had a student be the director. Students wrote the script by creating a storyboard on a Google Doc so everyone can collaborate to edit the script to make the script better. Students used the free version of the TouchCast app for our iPad. I love how the students did their own problem solving and worked together to work on this project. The company CoSpaces did a Google Hangout interview with my tech students! Read about how our stduents integrated literature, (coding) programming and VR in the tech studio during March Is Reading Month. I created the picture header that company used for the blog post about my students. Check out the blog post at CoSpaces Blog post link Reading is all around us. Technology is all around us. So I thought why not have my students create their own virtual reality environment based on their favorite novel? Based on their favorite novel students could code items to create “action” in their CoSpaces environment to demonstrate their learning about their book and provide evidence of growth in learning coding by creating digital content! This could be a learning and growing opportunity for my students. They will get to share with the world, what they've created and provide evidence of learning as far as how proficient are they becoming with learning to code and students will also get to share details about their favorite novel! CoSpaces is a great tool to use to integrate with most academic subjects that the regular education classroom teachers cover with their students. The bonus is that it fulfills several ISTE standards and common core standards! Why Ar/VR? In agreement with my educator friend Toutoule Ntoya when he shared his thoughts about the future of STEM, we don’t know what the future of tech holds for us, but I’m pretty sure that STEM will still be a part of the future. What my students have done with CoSpaces is STEM and the use of digital content and the creation of digital content in our society will not go away. It will continue to permeate our society. We have to prepare all students today to be creators of digital content not just consumers of digital content currently and in the future! Make today a creative day! |
Mrs. Eureka McCormick, M.Ed.I teach technology and art to students in grades kindergarten through fifth grade at two elementary schools. Archives
April 2018
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